package insert;

import graphic.GamePanel;

public class Inserter {
	private int period;
	private boolean isPeriod;
	
	public Inserter(){
		period = 0;
		isPeriod = false;
	}
	
	public void insert(GamePanel panel){}
	
	public void setPeriod(int period){
		this.period = period;
		if(period!=0){
			isPeriod = true;
		}else{
			isPeriod = false;
		}
	}
	
	public int getPeriod(){
		return this.period;
	}
	
	public boolean isPeriod(){
		return isPeriod;
	}
}
